Quello che vogliamo vedere all'estate Game Fest Live

So I just want to know more. Show me more Alan Wake 2 trailers. Tell me more about what we can expect from this TV adaptation. Drop more hints about how Control and Alan Wake intertwine. Throw some release dates at us. Tell us what we can expect from the Maxes Payne. I don't really care what it is--I just want more Remedy info. There's a ton in the offing from the studio, which is working on a full Remedy Connected Universe, and I can't wait.

Oh, and if by some incredible twist of fate, there could somehow be a future for Quantum Break, I would absolutely take that too.--Phil Hornshaw

More politically active game devs

When Supreme Court Justice Samuel Alito's draft opinion overturning the precedent of Roe v. Wade--and effectively announcing the death of the federally protected right to abortion in the US in tens of states--was leaked in a Politico story, it created a huge wave of protest all over the country. For a few days, however, most of the games industry was silent on the issue, despite its massive effects across the country.

Some handled the situation poorly--Sony's CEO Jim Ryan sent an incredibly tone-deaf email to his employees, asking them to "respect differences of opinion" on the issue before launching into a lengthy discussion of his cat's birthdays. Destiny developer Bungie, however, was on the forefront of the issue, releasing a statement in support of Roe, abortion rights, and its employees who are both directly and indirectly affected by the Supreme Court's still-upcoming ruling. Bungie followed up soon after in response to the mass shooting in Buffalo, perpetrated by a man who first wrote a manifesto filled with white supremacist talking points and conspiracy theories.

Bungie is setting an example that the rest of the industry needs to follow, and while the summer is traditionally a time for games companies to drive hype about new products, it can also be a time in which the industry demonstrates its commitment to its employees and its customers by taking firm stances on values--and backing those stances up with action. Frankly, we should expect more from our industry on matters that affect the lives of everyone involved, instead of being okay with them quietly waiting for such matters to blow over or sending emails pledging neutrality and talking about cats. The games industry is huge, with an expansive platform, and it's about time it used that platform for more than just hyping up a yearly sequel or telling off Konami for being mean to Hideo Kojima.--Phil Hornshaw

Supergiant’s next game

Daily Elden Ring Update: Day 361 (Summer Game Fest Co-Stream)

In my humble opinion, Supergiant Games does not miss. Regardless of if the studio is offering up its take on supernatural sports competitions or using Greek mythology to explore family dynamics, the team at Supergiant has proven they know how to make emotionally provocative games with astonishing artistry and gameplay so engaging that they're difficult to reprimere. And while each game the San Francisco-based studio has released has been top-tier, I personally think they're only getting better--which makes me all the more excited to see what's next.

While many folks have expressed interest in a sequel to Hades--and are maybe even expecting one, thanks to the game's wild success--I wouldn't be shocked if we're surprised. In fact, I kind of hope we are. The studio has done a great job of creating one-off games that are explorative and quite different from one another--games I didn't even know I wanted, but can't help but adore. Supergiant has my trust. And Darren Korb and Ashley Barrett, which are arguably much cooler. But my trust as well.--Jessica Howard

More Elden Ring, please

Like seemingly everyone, I've been ludicrously immersed in Elden Ring for the last few months, fighting bosses, gathering items, and more than anything, poring over lore. (Check out the fruits of 150 hours of reading item descriptions in our lengthy explanation of What Happens in Elden Ring!) Now that a couple of months have passed, I think it's okay to ask about Elden Ring downloadable content. What is it, where is it, when will it be here, and most importantly, what incredible lore nonsense and gaping holes in the story will it cover?

There's a lot in Elden Ring that's not fully explained. Why did Marika shatter the Elden Ring? Why is Farum Azula crumbling and also somehow not part of the flow of time? How come there's a weird little ocean right in the middle of the map that's surrounded by divine towers and covered conspicuously with a cloud? What exactly happened to the Eternal Cities? Why does Godwyn the Golden look like some kind of fish man smashed down like a pancake? Why does Ranni have a regular (doll) face and also a ghost face? Will Miquella ever wake up? Who, precisely, is Melina's mother???

Ho bisogno di risposte. Molte risposte, in realtà, dal momento che c'è così tanto che dal software non ci ha dato la storia completa nel massiccio mondo di Elden Ring. Ho bisogno di Elden Ring DLC e ne ho bisogno di più per avere senso, e ne ho bisogno il prima possibile.-- Phil Hornshaw Pensi di conoscere la tua tradizione Elden Ring? Prova il nostro quiz a curiosità Vedi altro

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